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  Vira 3D Model
Vira 3d model
Vira
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Model's Description:

Vira 3d model contains 27,344 polygons and 14,812 vertices.

Project + Breakdowns here : https://www.artstation.com/artwork/mqO3de Vira is an exclusive character I made for “I From Japan”, I really liked working with them on this new character, I think it’s always a long but wonderful job to create and bring a new hero to life, that’s where you’re the most creative and feels everything is possible =D I made her with : - Mischief ; Rough concept arts (only grayscale focusing on Vira’s shape and values) - Photoshop ; Finishing concept art, adjusting proportions, getting color scheme done. Minor tweaks on the basecolor texture - ZBrush ; Sculpt & polypaint (IDMap) - 3dsMax ; a few hardsurface elements (not all), then retopo + UVW - 3DCoat ; Texturing (using StarWarsRedemption’s smartmaterials) - Akeytsu : Rigging/Skinning/Posing - Marmoset Toolbag ; normalmap/IDMap baking & lighting/rendering Additionally, I took care on her whole integration into UE4 (Physical Asset/Cloth/Shader setup) - Vira - 3D model by Etienne Beschet (@etienne.beschet) [ff707b2]
Model's Textures: (28)

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Keywords:  sculpt   fanart   gaming   unreal   realtime   3ds-max   characterart   vexod14   marmoset   ue4   unrealengine4   overwatch   marmosettoolbag   weapons-game-objects-3d-models   zbrush-sculpt   vira   marmosettoolbag3   etienne-beschet   charactermodeling   3d-coat   photoshop   conceptart   zbrush   characterdesign   vx14   ifromjapan 
 


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