Mechanical Ballerina 3D Model |
|
Model's Description: Mechanical Ballerina 3d model contains 45,164 polygons and 22,630 vertices. Ballerina character made for a Creature Creation/Advanced Modeling class. The original concept was based on Orianna from League of Legends and some Swan Lake/Ballerina themed fanarts of said character. This character was a lot of fun to make and also very challenging. Sculpting and anatomy are not my strong suit which is why when forced to make a creature/character, I chose a more robotic, hard surface type of character. I am very happy with how she turned out and at some point I would maybe like to create a music box for her, as that was my original intention |
Model's Textures: (23) A Texture #1 A Texture #2 A Texture #3 A Texture #4 A Texture #5 N Texture #6 N Texture #7 N Texture #8 N Texture #9 N Texture #10 RGB Texture #11 RGB Texture #12 RGB Texture #13 RGB Texture #14 RGB Texture #15 R Texture #16 R Texture #17 R Texture #18 R Texture #19 R Texture #20 R Texture #21 R Texture #22 R Texture #23 |
Keywords: substancepainter substance maya maya2018 zbrush |
models.ripper@gmail.com |
||||