SciFi Soldier 3D Model |
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Model's Description: SciFi Soldier 3d model contains 52,158 polygons and 30,614 vertices. Artstation here : https://www.artstation.com/artwork/9eO4ZR One month assignment. The goal was to make a next-gen character, ready to be implemented into a game. I really wanted to make a scifi character in his combat suit. I was inspired by Star Citizen, but Halo’s designs are really the best ones for this. For the process, at first I made the lowpoly model in Maya, then I went to Zbrush to subdivide it and put all the details needed with my own alphas. I baked the highpoly model in susbtance painter, and then I tried to make several smart materials to texture the whole character. I also did 2 different camos, because I needed a character that could fit in my upcoming space station project. I also rigged my character with my own auto-rig, therefore I was able to put it in several poses. And finally, for the rendered pictures, I used marmoset |
Model's Textures: (17) N Texture #1 N Texture #2 N Texture #3 RGB Texture #4 RGB Texture #5 RGB Texture #6 RGB Texture #7 RGB Texture #8 R Texture #9 R Texture #10 R Texture #11 R Texture #12 R Texture #13 R Texture #14 R Texture #15 R Texture #16 R Texture #17 |
Keywords: sculpt armor suit armchair artwork soldier future videogame pixologic combat details science-fiction minder creajeux substance painter weapon maya character game art texture pbr lowpoly gameart scifi design military sci-fi hardsurface futuristic zbrush sword characterdesign gun modelling |
models.ripper@gmail.com |
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