Knight 3D Model |
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Model's Description: Knight 3d model contains 20,460 polygons and 10,596 vertices. The school objective was to create a high quality game ready model in a month (the month being shortened to around 3 weeks due to Christmas break). For the model, I chose to create a medieval knight. The Green Knight, low poly was made in Maya, and high poly was made in zBrush. High res was sculpted in 2 days and low res was finished in around 2 days. The game res model was made using the quad draw tool in Maya and UVs were also cut in the software. When creating the low res, I also split some parts off in order to allow for customization as if the model had different armor sets. The textures were made in 4 days with the help of Substance Painter. I followed UE4 PBR guidelines and did every material as a procedural. I did this using generators, fill layers, etc. I did this to allow for felxiability in the texturing and allow for changes to be made if someone chose to |
Model's Textures: (37) N Texture #1 N Texture #2 N Texture #3 N Texture #4 N Texture #5 N Texture #6 N Texture #7 RGB Texture #8 RGB Texture #9 RGB Texture #10 RGB Texture #11 RGB Texture #12 RGB Texture #13 RGB Texture #14 R Texture #15 R Texture #16 R Texture #17 R Texture #18 R Texture #19 R Texture #20 R Texture #21 R Texture #22 R Texture #23 R Texture #24 R Texture #25 R Texture #26 R Texture #27 R Texture #28 R Texture #29 R Texture #30 R Texture #31 R Texture #32 R Texture #33 R Texture #34 R Texture #35 R Texture #36 R Texture #37 |
Keywords: medieval 3dart realtime clothes metal old 3dcharacter lowpolyart gameres lowpolymodel pbrtexture realtime-3d pbrtexturing metashape substancepainter substance maya game 3d pbr lowpoly gameart helmet zbrush gameresolution pbrgameready |
models.ripper@gmail.com |
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