Model's Description:
House Interior 3d model contains 88,606 polygons and 54,113 vertices.
House Interior
This is a set I helped create for a mobile game title. I handled the optimization for, and implementation into Unity 3D. The model is entirely self lit using a single light map on it’s secondary UV channel.
Tasks preformed include geometry reduction/optimization, lighting mapping, and custom shader work for Unity 3D. Original model and diffuse maps were created by John Dyer and Skyler Greencorn.
Enjoy!
Model
Polygons: 88,606
Vertices: 54,208
Texture Maps
Diffuse x66 (multiple resolutions) on UV0
Lightmap x1 (2048x2048) on UV1
Tools Used
Autodesk Maya
Autodesk Bonus Tools
Cinema 4D
Photoshop
- House Interior - 3D model by Liam Broughm (@liam.broughm) |