Hazmat Suit 3D Model |
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Model's Description: Hazmat Suit 3d model contains 68,564 polygons and 35,749 vertices. Game ready asset. Cloth simulated in Marvelous Designer, retopology and sculpting details in Blender and textured in Substance Painter. Props were made the same way, modelling and unwrapping in Blender and then texturing in Substance Painter. I made this model to practice creating optimized characters for video games. This is my second character, and I’m pretty happy with the result. I’ve really learned a lot and I eager to keep creating. Rigging was not my primary goal, there are probably many things to improve on it, but the result is sufficient for what I wanted to do |
Model's Textures: (25) A Texture #1 N Texture #2 N Texture #3 N Texture #4 N Texture #5 N Texture #6 RGB Texture #7 RGB Texture #8 RGB Texture #9 RGB Texture #10 RGB Texture #11 RGB Texture #12 R Texture #13 R Texture #14 R Texture #15 R Texture #16 R Texture #17 R Texture #18 R Texture #19 R Texture #20 R Texture #21 R Texture #22 R Texture #23 R Texture #24 R Texture #25 |
Keywords: nuclear soldier hazmat optimized radioactive marvelousdesigner substancepainter character 3d blender lowpoly gameasset animation human male rigged |
models.ripper@gmail.com |
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