Halo Style Oracle 3D Model |
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Model's Description: Halo Style Oracle 3d model contains 47,886 polygons and 23,964 vertices. Learing to model using only Zbrush. My normal method is to create a base mesh and then import that into zbrush and sculpt on top. However i knew it was possible to do it all within Zbrush and that should speed up my workflow. I feel that it turned out really well as a alien search/detection drone. Can see this in a sci-fi game where humans are hiding from the invading alien race and they send these automated drones to scan for remaining humans. The original idea was an Oracle style character from Halo, but as i modelled more and more the seeker drone became more and more intising. Textures are painted in substance painter using polygroups as Colour ID Map |
Model's Textures: (6) A Texture #1 N Texture #2 RGB Texture #3 RGB Texture #4 R Texture #5 R Texture #6 |
Keywords: fiction drone seeker oracle science halo zbrushsculpt substance-painter sci-fi hardsurface zbrush |
models.ripper@gmail.com |
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