Deadpool 3D Model |
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Model's Description: Deadpool 3d model contains 239,830 polygons and 123,909 vertices. Wanted to up my skills in Substance Design/Painter as well as tackle a character model. Chose Deadpool because of all the unique different surfaces. His outfit was a real challenge for the topology to get right and not have the polycount go insane at least before smoothing. The quality I was shooting for was game cinematic with a fairly high polycount and generous texture resolution. For getting details on the outfit, thankfully there were countless resources on cosplay forums to get a more concise idea of what materials were used to create the look of Deadpool. Also got plenty of source on the guns he used from the imfdb website. Was a lot of fun challenges and had a great time working on him! - Deadpool - 3D model by unBlakeable (@unBlakeable) [5be6368] |
Model's Textures: (15) N Texture #1 (jpeg) N Texture #2 (jpeg) RGB Texture #3 (jpeg) RGB Texture #4 (jpeg) N Texture #5 (jpeg) RGB Texture #6 (jpeg) N Texture #7 (jpeg) N Texture #8 (jpeg) N Texture #9 (jpeg) N Texture #10 (jpeg) N Texture #11 (jpeg) N Texture #12 (jpeg) N Texture #13 (jpeg) N Texture #14 (jpeg) N Texture #15 (jpeg) |
Keywords: xmen marvel comic superhero deadpool desert-eagle wadewilson weaponx ryanreynolds moviedeadpool substance maya zbrush |
models.ripper@gmail.com |
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