Big Daddy Bioshock 2 (Subject Delta) 3D Model |
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Model's Description: Big Daddy Bioshock 2 (Subject Delta) 3d model contains 145,684 polygons and 74,750 vertices. Hi everyone ! I made this character from Bioshock 2 for my personal Demo reel. I modeled him in Blender, textured with Substance painter and sculpted in Zbrush. He is completely rigged and skinned. I spent few months to made this project so I hope you like it ! EDIT : You can purchase it now :) The zip file contains : 2 OBJ files , one with the pose that you see in the viewport and another one in T-pose. a Blend file with the 2 poses, skinned and rigged, and all maps set up. a folder with all the PBR maps in 4K. Feel free to ask some additional files. Enjoy ! - Big Daddy Bioshock 2 (Subject Delta) - Buy Royalty Free 3D model by Théophile Arlot (@theophilearlot) |
Model's Textures: (21) N Texture #1 N Texture #2 N Texture #3 N Texture #4 RGB Texture #5 RGB Texture #6 RGB Texture #7 RGB Texture #8 RGB Texture #9 R Texture #10 R Texture #11 R Texture #12 R Texture #13 R Texture #14 R Texture #15 R Texture #16 R Texture #17 R Texture #18 R Texture #19 R Texture #20 R Texture #21 |
Keywords: rigging videogame sculpting bioshock skinning bigdaddy demoreel substancepainter character modeling texturing blender zbrush |
models.ripper@gmail.com |
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