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  Bandit Camp 3D Model
Bandit Camp 3d model
Bandit Camp
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Model's Description:

Bandit Camp 3d model contains 867,861 polygons and 600,352 vertices.

All the smaller sets were building up to this. The bandit camp was originally conceptualize for the mediterranean, pirate / magic themed level I was building in Unreal for whta I called the Amalgam game. I made the concept of a single level I wanted to make, similarly to the one I did 3 years ago, but fully with my own assets. The bandit camp is using sets of items. each set consist of 5-10 items and they share the UV map per set. I tried to logically put together items that are relatively close, so when the engine needs to load them, it will be easy, but I’m not really sure I achieved the desired effect, since now for a very small item, the engine also needs to load a larger picture. Without comaring the results in unreal with this approach and to have every item use their own UV, would take me to re-UV all items, but that’s too much work.. Here are the bandit camo in Blender, the best render I could produce with my current knowledge: - Bandit Camp - 3D model by Solear
Model's Textures: (11)

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Keywords:  food   torch   wooden   tent   set   medieval   camp   blacksmith   anvil   bandit   campfire   handpainted   blender   blender3d   bottle 
 


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