Arms for First Person Games (Male/Midpoly) 3D Model |
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Model's Description: Arms for First Person Games (Male/Midpoly) 3d model contains 21,740 polygons and 10,898 vertices. Gameready First Person Hands intended to hold up in close-up shots. If you are developing a First Person game and are struggling with sculpting organic models, then this model is intended for you. • Model is midpoly (11000 verts) and has highly detailed anatomy features. This model is made on purpose to have a higher polygon count but still be realtime. • Model is hand-sculpted from reference images. • Uniform Unwrap with no overlapping. • 4096x4096 textures. • Tested in Unreal Engine. But should work fine with Unity or even VFX workflows. • Topology intended for animation and ability to do a high range of motion, such as spreading the fingers or making a fist. • Topology can be subdivided and is made with zero triangles, all quads. • Model is not rigged Model is intended for sale but not yet available, feel free to contact me for freelancing opportunities trough email “odrcic.matija” @gmail.com - Arms for First Person Games (Male/Midpoly) - 3D model by Kichma |
Model's Textures: (8) N Texture #1 RGB Texture #2 R Texture #3 R Texture #4 R Texture #5 R Texture #6 R Texture #7 R Texture #8 |
Keywords: anatomy fps arms hands firstpersonview anatomy-human gameready-lowpoly fps-arm first-person-arm gameready firstpersonarms anatomy-body-parts |
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