Allom 3D Model |
|
Model's Description: Allom 3d model contains 112,686 polygons and 59,355 vertices. In the project Allom I had the opportunity to better understand the problem solving for a game character, the character was modeled in Zbrush, made the retopology and RIG in Maya, textured in the Substance Painter and rendered in real time in the Marmoset Toolbag. I hope you enjoy it, it was a lot of fun all the development. Part of the development was done live on Facebook you can check in https://web.facebook.com/bento3D/ https://www.artstation.com/artwork/ZAYRm - Allom - GAme Character - 3D model by filvox7 |
Model's Textures: (38) N Texture #1 N Texture #2 N Texture #3 N Texture #4 N Texture #5 N Texture #6 RGB Texture #7 RGB Texture #8 RGB Texture #9 RGB Texture #10 RGB Texture #11 RGB Texture #12 RGB Texture #13 R Texture #14 R Texture #15 R Texture #16 R Texture #17 R Texture #18 R Texture #19 R Texture #20 R Texture #21 R Texture #22 R Texture #23 R Texture #24 R Texture #25 R Texture #26 R Texture #27 R Texture #28 R Texture #29 R Texture #30 R Texture #31 R Texture #32 R Texture #33 R Texture #34 R Texture #35 R Texture #36 R Texture #37 R Texture #38 |
Keywords: warrior sci-fi gameasset gamecharacter |
models.ripper@gmail.com |
||||